Post by amberide on Sept 6, 2008 21:59:51 GMT -5
[/u][/b][/i][/size]
Name: Elethia Ranwood
Gender: Female
Race: Merpeople
Age: 16
Job: Jewelrist (She creates beautiful jewelry for the mer-woman, made from pearls and shells.)
Description: Elethia is a very gorgeous woman, enchanting in many ways, personality and attractive wise, common for the female merpeople of Udonia. She is extremely beautiful even for being a mermaid, but... compared to the humans, she's extrordinary.
With large beautiful baby blue eyes that shine as bright as the ocean she lives in, that is only one of the most dazzling features of her profile.
She has long soft hair that goes down perhaps three inches beyond where her butt is located in her human form. The beautiful tresses are a bright red color the shade of Ariel's out of "The little Mermaid".
She has a thin face, with full and female like lips, not rough, or more square. With higher cheeck bones and a golden bronze, yet uniquely pale type skin, her body glowers with perfection. She has a thin and slightly noticable muscular form, with an energetic and bouncy step to her movements. She is in a healthy condition with a constant perfection noticably lighting up her profile.
Oh, and now, here comes the description of her tail.
She has a deep green tail that glows the color of perhaps a dollar bill or as green as the grass. With a mixture of emerald green, light green, and dark green, it is an array of the green color. Her tail is truly her most enchanting feature yet, as is most of the merpeople's. She is truly dazzling in her own way.
She is Elethia.
Personality: Elethia is definatly a trouble maker. Being almost always curious she believes it's her destiny to follow that sense, and it often gets her in trouble. Though, she never seems to mind about how much she gets yelled at, she'll never learn.
Although she may seem slightly dim-witted for her troublesome attitude, but she actually has a pretty clever and witty intelliagance that inhabits her mind, always keeping her thinking.
She definatly has an attitude.
She has a pretty short temper, and is usually annoyed pretty quickly, and is quick to shoot her mouth off to you. This usually gets her into a larger amount of trouble then her curiousity leads her to.
But, if you keep on her good side for long enough you'll see the fun, upbeat girl she is, and you'll know that she'll face the dangers of the world to protect her loved ones. She's got truly an extrordinary personality that truly resembles the character her mother once was. She is humorous and funny, easily brightening those days, and being especially helpful on good days.
If she's angry, or upset, or she doesn't like you, be careful, because she'll gladley tell you. She can seem rude and quite snobby at first because of this, but... really, she's quite honest, even if you'd rather her not be.
She takes her work seriously and and if you get in the way of it, she'll surely make you pay for it. Though she believes that there's always a good wager or two between some of the vendors that go around. Like whoever can sell 20 of their inventory first gets 89 simoleons or some similiar wager.
She's truly a.... unique character.
History:
Elethia Ranwood was born to Tania Edessy and Mitanis Ranwood.
They bore her and immediatly decided on the name Elethia, Elethia once being the name of Tania Edessy's mother, who happened to be a great healer.
The two lived in Tur'el Cove, and soon, it became three.
Elethia had grown and grown, learning to swim faster and mix herbs and special types of fishes and such to create antidotes for serious diseases or wounds, and by the time she turned 11 she had become more advanced then many healers before her time.
But... her mother took on a specific disease she did not know a cure for, and her mother and father did not understand that it was a deadly disease.
Her mother passed away that month.
So her father and the small group of merpeople who had been living the Cove with them escaped to Lucine Ocean.
It was a weeks travel but with fast paced working tails they arrived there in a week.
Her father met up with a man that held a large forked spear, that she later learned was called a trident.
The two men conversed and soon the man with the trident led them through a series of vegetation and coral until reaching a village full of other merpeople that were reasonably placed from about 1 year of age to 100 years of age, and she was suprised and yet glad to see such a beautiful change.
Her and her father made way to a lovely cottage towards the center of the village and after living there for about a year, Elethia now being twelve, the men had been speaking of leaving to search for a certain medallion.
So, that week a handfull of men from their village gathered together with a large vast of weapons and left their comfortable settings into the deep ocean, headed for shore, Elethia assumed.
So, since her healing training had seemed to be lost in all of her loss, she decided that she's create a jewelery store, for the woman around her village seemed to like their pearl and shell jewels.
So, she created her cozy home into a nice jewelry store... well, only one room, but still, it's a pretty big majority of the little cottage.
Most of the woman love her pink shells and beautiful pearls, but it was becoming much harder to place orders in such little time, and she thought she'd have to close the shop down, until...
She met a girl around her age that had been there since her arrival but they had never really crossed paths.
She seemed to swim around and collect a lot of extrordinary shells and such, and she decided that the girl just might be of some help to her.
So, upon meeting the girl, the two did not get along very well, the girl more quiet and nice while Elethia was much rougher, loud and demanding.
But soon, they began to converse more and became very close friends.
Elethia asked the girl, whos name was Merelle, to work with her as an assistant in the shop, and the girl gladley accepted the offer.
She has been working in her shop ever since, though she highly doubts her father will ever return to her. But she does hope, and someday she hopes to reunite with her father above the surface, on the shore of the earth and experiance more then just a flipper.
Weapons/Powers: She has a sharp shell knife that she uses for self defense, and cutting rough objects in her jewelry making store.
She has an ability to heal small wounds that aren't too serious, she can't exactly do much, but as her experiance with medicine grows she'll soon be able to heal more.
But for now, only small cuts and bruises can be healed by her magical touch.
Other: She's never been above land.
[Aremis and me know eachother in real life and we have agreed on Merelle and Elethia has partners in the jewelry making shop, so... I'm not doing this against her saying.]
Name: Elethia Ranwood
Gender: Female
Race: Merpeople
Age: 16
Job: Jewelrist (She creates beautiful jewelry for the mer-woman, made from pearls and shells.)
Description: Elethia is a very gorgeous woman, enchanting in many ways, personality and attractive wise, common for the female merpeople of Udonia. She is extremely beautiful even for being a mermaid, but... compared to the humans, she's extrordinary.
With large beautiful baby blue eyes that shine as bright as the ocean she lives in, that is only one of the most dazzling features of her profile.
She has long soft hair that goes down perhaps three inches beyond where her butt is located in her human form. The beautiful tresses are a bright red color the shade of Ariel's out of "The little Mermaid".
She has a thin face, with full and female like lips, not rough, or more square. With higher cheeck bones and a golden bronze, yet uniquely pale type skin, her body glowers with perfection. She has a thin and slightly noticable muscular form, with an energetic and bouncy step to her movements. She is in a healthy condition with a constant perfection noticably lighting up her profile.
Oh, and now, here comes the description of her tail.
She has a deep green tail that glows the color of perhaps a dollar bill or as green as the grass. With a mixture of emerald green, light green, and dark green, it is an array of the green color. Her tail is truly her most enchanting feature yet, as is most of the merpeople's. She is truly dazzling in her own way.
She is Elethia.
Personality: Elethia is definatly a trouble maker. Being almost always curious she believes it's her destiny to follow that sense, and it often gets her in trouble. Though, she never seems to mind about how much she gets yelled at, she'll never learn.
Although she may seem slightly dim-witted for her troublesome attitude, but she actually has a pretty clever and witty intelliagance that inhabits her mind, always keeping her thinking.
She definatly has an attitude.
She has a pretty short temper, and is usually annoyed pretty quickly, and is quick to shoot her mouth off to you. This usually gets her into a larger amount of trouble then her curiousity leads her to.
But, if you keep on her good side for long enough you'll see the fun, upbeat girl she is, and you'll know that she'll face the dangers of the world to protect her loved ones. She's got truly an extrordinary personality that truly resembles the character her mother once was. She is humorous and funny, easily brightening those days, and being especially helpful on good days.
If she's angry, or upset, or she doesn't like you, be careful, because she'll gladley tell you. She can seem rude and quite snobby at first because of this, but... really, she's quite honest, even if you'd rather her not be.
She takes her work seriously and and if you get in the way of it, she'll surely make you pay for it. Though she believes that there's always a good wager or two between some of the vendors that go around. Like whoever can sell 20 of their inventory first gets 89 simoleons or some similiar wager.
She's truly a.... unique character.
History:
Elethia Ranwood was born to Tania Edessy and Mitanis Ranwood.
They bore her and immediatly decided on the name Elethia, Elethia once being the name of Tania Edessy's mother, who happened to be a great healer.
The two lived in Tur'el Cove, and soon, it became three.
Elethia had grown and grown, learning to swim faster and mix herbs and special types of fishes and such to create antidotes for serious diseases or wounds, and by the time she turned 11 she had become more advanced then many healers before her time.
But... her mother took on a specific disease she did not know a cure for, and her mother and father did not understand that it was a deadly disease.
Her mother passed away that month.
So her father and the small group of merpeople who had been living the Cove with them escaped to Lucine Ocean.
It was a weeks travel but with fast paced working tails they arrived there in a week.
Her father met up with a man that held a large forked spear, that she later learned was called a trident.
The two men conversed and soon the man with the trident led them through a series of vegetation and coral until reaching a village full of other merpeople that were reasonably placed from about 1 year of age to 100 years of age, and she was suprised and yet glad to see such a beautiful change.
Her and her father made way to a lovely cottage towards the center of the village and after living there for about a year, Elethia now being twelve, the men had been speaking of leaving to search for a certain medallion.
So, that week a handfull of men from their village gathered together with a large vast of weapons and left their comfortable settings into the deep ocean, headed for shore, Elethia assumed.
So, since her healing training had seemed to be lost in all of her loss, she decided that she's create a jewelery store, for the woman around her village seemed to like their pearl and shell jewels.
So, she created her cozy home into a nice jewelry store... well, only one room, but still, it's a pretty big majority of the little cottage.
Most of the woman love her pink shells and beautiful pearls, but it was becoming much harder to place orders in such little time, and she thought she'd have to close the shop down, until...
She met a girl around her age that had been there since her arrival but they had never really crossed paths.
She seemed to swim around and collect a lot of extrordinary shells and such, and she decided that the girl just might be of some help to her.
So, upon meeting the girl, the two did not get along very well, the girl more quiet and nice while Elethia was much rougher, loud and demanding.
But soon, they began to converse more and became very close friends.
Elethia asked the girl, whos name was Merelle, to work with her as an assistant in the shop, and the girl gladley accepted the offer.
She has been working in her shop ever since, though she highly doubts her father will ever return to her. But she does hope, and someday she hopes to reunite with her father above the surface, on the shore of the earth and experiance more then just a flipper.
Weapons/Powers: She has a sharp shell knife that she uses for self defense, and cutting rough objects in her jewelry making store.
She has an ability to heal small wounds that aren't too serious, she can't exactly do much, but as her experiance with medicine grows she'll soon be able to heal more.
But for now, only small cuts and bruises can be healed by her magical touch.
Other: She's never been above land.
[Aremis and me know eachother in real life and we have agreed on Merelle and Elethia has partners in the jewelry making shop, so... I'm not doing this against her saying.]